![]() ![]() I have, however, a problem with another game: Sentinel Returns, displayed in Direct3D 9 through the Glide wrapper nGlide. Before using ReShade, I wasn't able to run Sonic Lost World and Tron 2.0 in stereoscopy (the former crashed, the latter did not display the GUI), while ReShade actually displays them perfectly! ![]() So now I'm wondering: why, when hooking it to an OpenGL application, was decided to use OpenGL 4.3, as opposed to the same OpenGL version as the target application?Īnyway, I noticed that the Direct3D games work fine. I tried it with a Direct3D9 application, and it worked. Your graphics card does not seem to support OpenGL 4.3. Unable to resolve hook for '0圆6747270'! Unable to resolve hook for '0圆6746E10'! In three different points, the following three errors are listed: ![]() (after the word Done appeared) closed the ReShade setup windowĪnd now what? When I launch the Quake 4 demo, it looks exactly the same as it always did! What do I do? clicked YES to the request to download shaders (after the Open window appeared) reached Quake4.exe, clicked on it, clicked the Open button What I wanted to do was to try the SuperDepth3D shader with the Quake 4 demo to run it in stereoscopy, so here's what I did: I'm at a total loss on how to use ReShade. Okay, there's no way to say this without making myself look like a total n00b, so I'm gonna go ahead and say it. ![]()
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